Struct winapi::d3d12::D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer [] [src]

pub struct D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer {
    pub Slot: UINT,
}

Fields

Slot: UINT

Trait Implementations

impl Debug for D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer
[src]

impl Clone for D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer
[src]

fn clone(&self) -> D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more