Struct winapi::d3d12::D3D12_HEAP_DESC
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pub struct D3D12_HEAP_DESC { pub SizeInBytes: UINT64, pub Properties: D3D12_HEAP_PROPERTIES, pub Alignment: UINT64, pub Flags: D3D12_HEAP_FLAGS, }
Fields
SizeInBytes: UINT64
Properties: D3D12_HEAP_PROPERTIES
Alignment: UINT64
Flags: D3D12_HEAP_FLAGS
Trait Implementations
impl Debug for D3D12_HEAP_DESC
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impl Copy for D3D12_HEAP_DESC
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impl Clone for D3D12_HEAP_DESC
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fn clone(&self) -> D3D12_HEAP_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more