Struct winapi::d3d11::D3D11_TEXCUBE_ARRAY_SRV
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pub struct D3D11_TEXCUBE_ARRAY_SRV { pub MostDetailedMip: UINT, pub MipLevels: UINT, pub First2DArrayFace: UINT, pub NumCubes: UINT, }
Fields
MostDetailedMip: UINT
MipLevels: UINT
First2DArrayFace: UINT
NumCubes: UINT
Trait Implementations
impl Debug for D3D11_TEXCUBE_ARRAY_SRV
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impl Copy for D3D11_TEXCUBE_ARRAY_SRV
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impl Clone for D3D11_TEXCUBE_ARRAY_SRV
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fn clone(&self) -> D3D11_TEXCUBE_ARRAY_SRV
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more