Struct winapi::d3d11::D3D11_TEXCUBE_ARRAY_SRV [] [src]

pub struct D3D11_TEXCUBE_ARRAY_SRV {
    pub MostDetailedMip: UINT,
    pub MipLevels: UINT,
    pub First2DArrayFace: UINT,
    pub NumCubes: UINT,
}

Fields

MostDetailedMip: UINT MipLevels: UINT First2DArrayFace: UINT NumCubes: UINT

Trait Implementations

impl Debug for D3D11_TEXCUBE_ARRAY_SRV
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_TEXCUBE_ARRAY_SRV
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impl Clone for D3D11_TEXCUBE_ARRAY_SRV
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fn clone(&self) -> D3D11_TEXCUBE_ARRAY_SRV

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more