Struct winapi::d3d9types::D3DMEMORYPRESSURE
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pub struct D3DMEMORYPRESSURE { pub BytesEvictedFromProcess: UINT64, pub SizeOfInefficientAllocation: UINT64, pub LevelOfEfficiency: DWORD, }
Fields
BytesEvictedFromProcess: UINT64
SizeOfInefficientAllocation: UINT64
LevelOfEfficiency: DWORD
Trait Implementations
impl Debug for D3DMEMORYPRESSURE
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impl Copy for D3DMEMORYPRESSURE
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impl Clone for D3DMEMORYPRESSURE
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fn clone(&self) -> D3DMEMORYPRESSURE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more