Struct winapi::d3d11shader::ID3D11FunctionParameterReflectionVtbl [] [src]

pub struct ID3D11FunctionParameterReflectionVtbl {
    pub GetDesc: unsafe extern "system" fn(This: *mut ID3D11FunctionParameterReflection, pDesc: *mut D3D11_PARAMETER_DESC) -> HRESULT,
}

Fields

GetDesc: unsafe extern "system" fn(This: *mut ID3D11FunctionParameterReflection, pDesc: *mut D3D11_PARAMETER_DESC) -> HRESULT