Struct winapi::d2d1::ID2D1GeometryGroupVtbl [] [src]

pub struct ID2D1GeometryGroupVtbl {
    pub parent: ID2D1GeometryVtbl,
    pub GetFillMode: unsafe extern "system" fn(This: *mut ID2D1GeometryGroup) -> D2D1_FILL_MODE,
    pub GetSourceGeometryCount: unsafe extern "system" fn(This: *mut ID2D1GeometryGroup) -> UINT32,
    pub GetSourceGeometries: unsafe extern "system" fn(This: *mut ID2D1GeometryGroup, geometries: *mut *mut ID2D1Geometry, geometriesCount: UINT32),
}

Fields

parent: ID2D1GeometryVtbl GetFillMode: unsafe extern "system" fn(This: *mut ID2D1GeometryGroup) -> D2D1_FILL_MODE GetSourceGeometryCount: unsafe extern "system" fn(This: *mut ID2D1GeometryGroup) -> UINT32 GetSourceGeometries: unsafe extern "system" fn(This: *mut ID2D1GeometryGroup, geometries: *mut *mut ID2D1Geometry, geometriesCount: UINT32)