Struct winapi::d3d11::ID3D11ViewVtbl [] [src]

pub struct ID3D11ViewVtbl {
    pub parent: ID3D11DeviceChildVtbl,
    pub GetResource: unsafe extern "system" fn(This: *mut ID3D11View, ppResource: *mut *mut ID3D11Resource),
}

Fields

parent: ID3D11DeviceChildVtbl GetResource: unsafe extern "system" fn(This: *mut ID3D11View, ppResource: *mut *mut ID3D11Resource)