Struct winapi::d3d11::D3D11_VIDEO_PROCESSOR_FILTER_RANGE [] [src]

pub struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE {
    pub Minimum: c_int,
    pub Maximum: c_int,
    pub Default: c_int,
    pub Multiplier: c_float,
}

Fields

Minimum: c_int Maximum: c_int Default: c_int Multiplier: c_float

Trait Implementations

impl Debug for D3D11_VIDEO_PROCESSOR_FILTER_RANGE
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_VIDEO_PROCESSOR_FILTER_RANGE
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impl Clone for D3D11_VIDEO_PROCESSOR_FILTER_RANGE
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fn clone(&self) -> D3D11_VIDEO_PROCESSOR_FILTER_RANGE

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more