Struct winapi::d3d11shader::ID3D11ModuleInstanceVtbl [] [src]

pub struct ID3D11ModuleInstanceVtbl {
    pub parent: IUnknownVtbl,
    pub BindConstantBuffer: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT,
    pub BindConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT,
    pub BindResource: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT,
    pub BindResourceByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT,
    pub BindSampler: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT,
    pub BindSamplerByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT,
    pub BindUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT,
    pub BindUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT,
    pub BindResourceAsUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSrvSlot: UINT, uDstUavSlot: UINT, uCount: UINT) -> HRESULT,
    pub BindResourceAsUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pSrvName: LPCSTR, uDstUavSlot: UINT, uCount: UINT) -> HRESULT,
}

Fields

parent: IUnknownVtbl BindConstantBuffer: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT BindConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT BindResource: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT BindResourceByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT BindSampler: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT BindSamplerByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT BindUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT BindUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT BindResourceAsUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSrvSlot: UINT, uDstUavSlot: UINT, uCount: UINT) -> HRESULT BindResourceAsUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pSrvName: LPCSTR, uDstUavSlot: UINT, uCount: UINT) -> HRESULT