Struct winapi::d3d9types::D3DPRESENT_PARAMETERS [] [src]

pub struct D3DPRESENT_PARAMETERS {
    pub BackBufferWidth: UINT,
    pub BackBufferHeight: UINT,
    pub BackBufferFormat: D3DFORMAT,
    pub BackBufferCount: UINT,
    pub MultiSampleType: D3DMULTISAMPLE_TYPE,
    pub MultiSampleQuality: DWORD,
    pub SwapEffect: D3DSWAPEFFECT,
    pub hDeviceWindow: HWND,
    pub Windowed: BOOL,
    pub EnableAutoDepthStencil: BOOL,
    pub AutoDepthStencilFormat: D3DFORMAT,
    pub Flags: DWORD,
    pub FullScreen_RefreshRateInHz: UINT,
    pub PresentationInterval: UINT,
}

Fields

BackBufferWidth: UINT BackBufferHeight: UINT BackBufferFormat: D3DFORMAT BackBufferCount: UINT MultiSampleType: D3DMULTISAMPLE_TYPE MultiSampleQuality: DWORD SwapEffect: D3DSWAPEFFECT hDeviceWindow: HWND Windowed: BOOL EnableAutoDepthStencil: BOOL AutoDepthStencilFormat: D3DFORMAT Flags: DWORD FullScreen_RefreshRateInHz: UINT PresentationInterval: UINT

Trait Implementations

impl Debug for D3DPRESENT_PARAMETERS
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3DPRESENT_PARAMETERS
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impl Clone for D3DPRESENT_PARAMETERS
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fn clone(&self) -> D3DPRESENT_PARAMETERS

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more