Struct winapi::d3d9::IDirect3DVolumeTexture9Vtbl [] [src]

pub struct IDirect3DVolumeTexture9Vtbl {
    pub parent: IDirect3DBaseTexture9Vtbl,
    pub GetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT, pDesc: *mut D3DVOLUME_DESC) -> HRESULT,
    pub GetVolumeLevel: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT, ppVolumeLevel: *mut *mut IDirect3DVolume9) -> HRESULT,
    pub LockBox: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT, pLockedVolume: *mut D3DLOCKED_BOX, pBox: *const D3DBOX, Flags: DWORD) -> HRESULT,
    pub UnlockBox: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT) -> HRESULT,
    pub AddDirtyBox: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, pDirtyBox: *const D3DBOX) -> HRESULT,
}

Fields

parent: IDirect3DBaseTexture9Vtbl GetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT, pDesc: *mut D3DVOLUME_DESC) -> HRESULT GetVolumeLevel: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT, ppVolumeLevel: *mut *mut IDirect3DVolume9) -> HRESULT LockBox: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT, pLockedVolume: *mut D3DLOCKED_BOX, pBox: *const D3DBOX, Flags: DWORD) -> HRESULT UnlockBox: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, Level: UINT) -> HRESULT AddDirtyBox: unsafe extern "system" fn(This: *mut IDirect3DVolumeTexture9, pDirtyBox: *const D3DBOX) -> HRESULT