Enum winapi::d3d9types::D3DSHADER_PARAM_REGISTER_TYPE [] [src]

pub enum D3DSHADER_PARAM_REGISTER_TYPE {
    TEMP,
    INPUT,
    CONST,
    ADDR,
    RASTOUT,
    ATTROUT,
    TEXCRDOUT,
    CONSTINT,
    COLOROUT,
    DEPTHOUT,
    SAMPLER,
    CONST2,
    CONST3,
    CONST4,
    CONSTBOOL,
    LOOP,
    TEMPFLOAT16,
    MISCTYPE,
    LABEL,
    PREDICATE,
}

Variants

TEMPINPUTCONSTADDRRASTOUTATTROUTTEXCRDOUTCONSTINTCOLOROUTDEPTHOUTSAMPLERCONST2CONST3CONST4CONSTBOOLLOOPTEMPFLOAT16MISCTYPELABELPREDICATE

Trait Implementations

impl Debug for D3DSHADER_PARAM_REGISTER_TYPE
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3DSHADER_PARAM_REGISTER_TYPE
[src]

impl Clone for D3DSHADER_PARAM_REGISTER_TYPE
[src]

fn clone(&self) -> D3DSHADER_PARAM_REGISTER_TYPE

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more