winapi 0.1.3

Types and constants for WinAPI bindings. See README for list of crates providing function bindings.
# winapi-rs [![Gitter]https://badges.gitter.im/Join%20Chat.svg]https://gitter.im/retep998/winapi-rs #

This crate provides types and constants for WinAPI FFI bindings. They are gathered by hand using the very latest official SDK from Microsoft. I aim to replace all existing Windows FFI in other crates with this set of crates through the "[Embrace, extend, and extinguish](http://en.wikipedia.org/wiki/Embrace,_extend_and_extinguish)" technique.

If this crate is missing something you need, feel free to create an issue, open a pull request, or contact me via IRC (WindowsBunny on #rust-gamedev on irc.mozilla.org).

Bindings to library functions are available in separate crates:
* [advapi32]https://github.com/retep998/advapi32-sys
* [gdi32]https://github.com/retep998/gdi32-sys
* [kernel32]https://github.com/retep998/kernel32-sys
* [ole32]https://github.com/retep998/ole32-sys
* [shell32]https://github.com/retep998/shell32-sys
* [user32]https://github.com/retep998/user32-sys
* [winmm]https://github.com/retep998/winmm-sys

[Documentation](https://retep998.github.io/doc/winapi/)