Struct winapi::winnt::CONTEXT [] [src]

pub struct CONTEXT {
    pub ContextFlags: DWORD,
    pub Dr0: DWORD,
    pub Dr1: DWORD,
    pub Dr2: DWORD,
    pub Dr3: DWORD,
    pub Dr6: DWORD,
    pub Dr7: DWORD,
    pub FloatSave: FLOATING_SAVE_AREA,
    pub SegGs: DWORD,
    pub SegFs: DWORD,
    pub SegEs: DWORD,
    pub SegDs: DWORD,
    pub Edi: DWORD,
    pub Esi: DWORD,
    pub Ebx: DWORD,
    pub Edx: DWORD,
    pub Ecx: DWORD,
    pub Eax: DWORD,
    pub Ebp: DWORD,
    pub Eip: DWORD,
    pub SegCs: DWORD,
    pub EFlags: DWORD,
    pub Esp: DWORD,
    pub SegSs: DWORD,
    pub ExtendedRegisters: [BYTE; 512],
}

Fields

ContextFlags: DWORD Dr0: DWORD Dr1: DWORD Dr2: DWORD Dr3: DWORD Dr6: DWORD Dr7: DWORD FloatSave: FLOATING_SAVE_AREA SegGs: DWORD SegFs: DWORD SegEs: DWORD SegDs: DWORD Edi: DWORD Esi: DWORD Ebx: DWORD Edx: DWORD Ecx: DWORD Eax: DWORD Ebp: DWORD Eip: DWORD SegCs: DWORD EFlags: DWORD Esp: DWORD SegSs: DWORD ExtendedRegisters: [BYTE; 512]

Trait Implementations

impl Copy for CONTEXT
[src]

impl Clone for CONTEXT
[src]

fn clone(&self) -> CONTEXT

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more