Struct wgpu::ShaderModule [−][src]
pub struct ShaderModule { /* fields omitted */ }
Handle to a compiled shader module.
A ShaderModule
represents a compiled shader module on the GPU. It can be created by passing
valid SPIR-V source code to Device::create_shader_module
. Shader modules are used to define
programmable stages of a pipeline.
Trait Implementations
impl Drop for ShaderModule
[src]
impl Drop for ShaderModule
[src]Auto Trait Implementations
impl !RefUnwindSafe for ShaderModule
impl !RefUnwindSafe for ShaderModule
impl Send for ShaderModule
impl Send for ShaderModule
impl Sync for ShaderModule
impl Sync for ShaderModule
impl Unpin for ShaderModule
impl Unpin for ShaderModule
impl !UnwindSafe for ShaderModule
impl !UnwindSafe for ShaderModule