Struct wgpu::Buffer [−][src]
pub struct Buffer { /* fields omitted */ }
Handle to a GPU-accessible buffer.
Created with Device::create_buffer
or DeviceExt::create_buffer_init
Implementations
impl Buffer
[src]
impl Buffer
[src]pub fn as_entire_binding(&self) -> BindingResource<'_>
[src]
Return the binding view of the entire buffer.
pub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>
[src]
Return the binding view of the entire buffer.
pub fn slice<S: RangeBounds<BufferAddress>>(&self, bounds: S) -> BufferSlice<'_>
[src]
Use only a portion of this Buffer for a given operation. Choosing a range with no end will use the rest of the buffer. Using a totally unbounded range will use the entire buffer.
pub fn unmap(&self)
[src]
Flushes any pending write operations and unmaps the buffer from host memory.
pub fn destroy(&self)
[src]
Destroy the associated native resources as soon as possible.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Buffer
impl !RefUnwindSafe for Buffer
impl !UnwindSafe for Buffer
impl !UnwindSafe for Buffer