Struct wgpu::BindGroupDescriptor [−][src]
pub struct BindGroupDescriptor<'a> { pub label: Label<'a>, pub layout: &'a BindGroupLayout, pub entries: &'a [BindGroupEntry<'a>], }
Describes a group of bindings and the resources to be bound.
Fields
label: Label<'a>
Debug label of the bind group. This will show up in graphics debuggers for easy identification.
layout: &'a BindGroupLayout
The BindGroupLayout
that corresponds to this bind group.
entries: &'a [BindGroupEntry<'a>]
The resources to bind to this bind group.
Trait Implementations
impl<'a> Clone for BindGroupDescriptor<'a>
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impl<'a> Clone for BindGroupDescriptor<'a>
[src]fn clone(&self) -> BindGroupDescriptor<'a>
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl<'a> !RefUnwindSafe for BindGroupDescriptor<'a>
impl<'a> !RefUnwindSafe for BindGroupDescriptor<'a>
impl<'a> Send for BindGroupDescriptor<'a>
impl<'a> Send for BindGroupDescriptor<'a>
impl<'a> Sync for BindGroupDescriptor<'a>
impl<'a> Sync for BindGroupDescriptor<'a>
impl<'a> Unpin for BindGroupDescriptor<'a>
impl<'a> Unpin for BindGroupDescriptor<'a>
impl<'a> !UnwindSafe for BindGroupDescriptor<'a>
impl<'a> !UnwindSafe for BindGroupDescriptor<'a>