wgpu 0.7.0

Rusty WebGPU API wrapper
Documentation
[package]
name = "wgpu"
version = "0.7.0"
authors = ["wgpu developers"]
edition = "2018"
description = "Rusty WebGPU API wrapper"
homepage = "https://github.com/gfx-rs/wgpu-rs"
repository = "https://github.com/gfx-rs/wgpu-rs"
keywords = ["graphics"]
license = "MPL-2.0"
exclude = ["etc/**/*", "examples/**/*", "tests/**/*", "Cargo.lock", "target/**/*"]

[package.metadata.docs.rs]
all-features = true

[lib]

[features]
default = []
trace = ["serde", "wgc/trace"]
replay = ["serde", "wgc/replay"]
# Make Vulkan backend available on platforms where it is by default not, e.g. macOS
vulkan-portability = ["wgc/gfx-backend-vulkan"]
webgl = ["wgc"]

[target.'cfg(not(target_arch = "wasm32"))'.dependencies.wgc]
package = "wgpu-core"
version = "0.7"
features = ["raw-window-handle"]

[target.'cfg(target_arch = "wasm32")'.dependencies.wgc]
package = "wgpu-core"
version = "0.7"
features = ["raw-window-handle"]
optional = true

[dependencies.wgt]
package = "wgpu-types"
version = "0.7"

[dependencies]
arrayvec = "0.5"
parking_lot = "0.11"
raw-window-handle = "0.3"
smallvec = "1"
tracing = { version = "0.1", default-features = false, features = ["std"] }
serde = { version = "1", features = ["derive"], optional = true }

[dev-dependencies]
bytemuck = { version = "1.4", features = ["derive"] }
cgmath = "0.18"
ddsfile = "0.4"
log = "0.4"
naga = { version = "0.3", features = ["wgsl-in"] }
noise = "0.7"
png = "0.16"
rand = { version = "0.7.2", features = ["wasm-bindgen"] }
winit = { version = "0.24.0", features = ["web-sys"] }

[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
async-executor = "1.0"
pollster = "0.2"
wgpu-subscriber = "0.1"

[target.'cfg(target_arch = "wasm32")'.dependencies.naga]
version = "0.3"
features = ["wgsl-in", "spv-out"]

[[example]]
name="hello-compute"
path="examples/hello-compute/main.rs"
test = true

[patch."https://github.com/gfx-rs/subscriber"]
#wgpu-subscriber = { version = "0.1", path = "../subscriber" }

[patch.crates-io]
#wgpu-types = { path = "../wgpu/wgpu-types" }
#wgpu-core = { path = "../wgpu/wgpu-core" }
#naga = { path = "../naga" }
#gpu-descriptor = { path = "../gpu-descriptor/gpu-descriptor" }
#gpu-alloc = { path = "../gpu-alloc/gpu-alloc" }
#gfx-hal = { path = "../gfx/src/hal" }
#gfx-backend-empty = { path = "../gfx/src/backend/empty" }
#gfx-backend-vulkan = { path = "../gfx/src/backend/vulkan" }
#gfx-backend-gl = { path = "../gfx/src/backend/gl" }
#gfx-backend-dx12 = { path = "../gfx/src/backend/dx12" }
#gfx-backend-dx11 = { path = "../gfx/src/backend/dx11" }
#gfx-backend-metal = { path = "../gfx/src/backend/metal" }

[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = "=0.2.69" # remember to change version in readme as well
web-sys = { version = "=0.3.46", features = [
    "Document",
    "Navigator",
    "Node",
    "NodeList",
    "Gpu",
    "GpuAdapter",
    "GpuAddressMode",
    "GpuBindGroup",
    "GpuBindGroupEntry",
    "GpuBindGroupDescriptor",
    "GpuBindGroupLayout",
    "GpuBindGroupLayoutEntry",
    "GpuBindGroupLayoutDescriptor",
    "GpuBlendDescriptor",
    "GpuBlendFactor",
    "GpuBlendOperation",
    "GpuBindingType",
    "GpuBuffer",
    "GpuBufferBinding",
    "GpuBufferCopyView",
    "GpuBufferDescriptor",
    "GpuCanvasContext",
    "GpuColorDict",
    "GpuColorStateDescriptor",
    "GpuCommandBuffer",
    "GpuCommandBufferDescriptor",
    "GpuCommandEncoder",
    "GpuCommandEncoderDescriptor",
    "GpuCompareFunction",
    "GpuComputePassDescriptor",
    "GpuComputePassEncoder",
    "GpuComputePipeline",
    "GpuComputePipelineDescriptor",
    "GpuCullMode",
    "GpuDepthStencilStateDescriptor",
    "GpuDevice",
    "GpuDeviceDescriptor",
    "GpuExtent3dDict",
    "GpuFilterMode",
    "GpuFrontFace",
    "GpuIndexFormat",
    "GpuInputStepMode",
    "GpuLimits",
    "GpuLoadOp",
    "GpuMapMode",
    "GpuOrigin3dDict",
    "GpuPipelineLayout",
    "GpuPipelineLayoutDescriptor",
    "GpuPowerPreference",
    "GpuPrimitiveTopology",
    "GpuProgrammableStageDescriptor",
    "GpuQueue",
    "GpuRasterizationStateDescriptor",
    "GpuRenderBundle",
    "GpuRenderBundleDescriptor",
    "GpuRenderBundleEncoder",
    "GpuRenderBundleEncoderDescriptor",
    "GpuRenderPassColorAttachmentDescriptor",
    "GpuRenderPassDepthStencilAttachmentDescriptor",
    "GpuRenderPassDescriptor",
    "GpuRenderPassEncoder",
    "GpuRenderPipeline",
    "GpuRenderPipelineDescriptor",
    "GpuRequestAdapterOptions",
    "GpuSampler",
    "GpuSamplerDescriptor",
    "GpuShaderModule",
    "GpuShaderModuleDescriptor",
    "GpuStencilOperation",
    "GpuStencilStateFaceDescriptor",
    "GpuStoreOp",
    "GpuSwapChain",
    "GpuSwapChainDescriptor",
    "GpuTexture",
    "GpuTextureAspect",
    "GpuTextureComponentType",
    "GpuTextureCopyView",
    "GpuTextureDataLayout",
    "GpuTextureDescriptor",
    "GpuTextureDimension",
    "GpuTextureFormat",
    "GpuTextureViewDescriptor",
    "GpuTextureViewDimension",
    "GpuTextureView",
    "GpuVertexAttributeDescriptor",
    "GpuVertexBufferLayoutDescriptor",
    "GpuVertexFormat",
    "GpuVertexStateDescriptor",
    "GpuVertexAttributeDescriptor",
    "HtmlCanvasElement",
    "Window",
]}
js-sys = "0.3.46"
wasm-bindgen-futures = "0.4.19"

[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
console_error_panic_hook = "0.1.6"
console_log = "0.1.2"