[−][src]Struct wgpu::SwapChain
A handle to a swap chain.
A SwapChain
represents the image or series of images that will be presented to a Surface
.
A SwapChain
may be created with Device::create_swap_chain
.
Implementations
impl SwapChain
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pub fn get_next_texture(&mut self) -> Result<SwapChainOutput, TimeOut>
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Returns the next texture to be presented by the swapchain for drawing.
When the SwapChainOutput
returned by this method is dropped, the swapchain will present
the texture to the associated Surface
.
Trait Implementations
impl Debug for SwapChain
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impl PartialEq<SwapChain> for SwapChain
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impl StructuralPartialEq for SwapChain
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Auto Trait Implementations
impl !RefUnwindSafe for SwapChain
impl Send for SwapChain
impl Sync for SwapChain
impl Unpin for SwapChain
impl UnwindSafe for SwapChain
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,