Struct wgpu::ColorTargetState
source · [−]#[repr(C)]pub struct ColorTargetState {
pub format: TextureFormat,
pub blend: Option<BlendState>,
pub write_mask: ColorWrites,
}
Expand description
Describes the color state of a render pipeline.
Corresponds to WebGPU GPUColorTargetState
.
Fields
format: TextureFormat
The TextureFormat
of the image that this pipeline will render to. Must match the the format
of the corresponding color attachment in CommandEncoder::begin_render_pass
blend: Option<BlendState>
The blending that is used for this pipeline.
write_mask: ColorWrites
Mask which enables/disables writes to different color/alpha channel.
Trait Implementations
sourceimpl Clone for ColorTargetState
impl Clone for ColorTargetState
sourcefn clone(&self) -> ColorTargetState
fn clone(&self) -> ColorTargetState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ColorTargetState
impl Debug for ColorTargetState
sourceimpl<'de> Deserialize<'de> for ColorTargetState
impl<'de> Deserialize<'de> for ColorTargetState
sourcefn deserialize<__D>(
__deserializer: __D
) -> Result<ColorTargetState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<ColorTargetState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl From<TextureFormat> for ColorTargetState
impl From<TextureFormat> for ColorTargetState
sourcefn from(format: TextureFormat) -> ColorTargetState
fn from(format: TextureFormat) -> ColorTargetState
Converts to this type from the input type.
sourceimpl Hash for ColorTargetState
impl Hash for ColorTargetState
sourceimpl PartialEq<ColorTargetState> for ColorTargetState
impl PartialEq<ColorTargetState> for ColorTargetState
sourcefn eq(&self, other: &ColorTargetState) -> bool
fn eq(&self, other: &ColorTargetState) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ColorTargetState) -> bool
fn ne(&self, other: &ColorTargetState) -> bool
This method tests for !=
.
sourceimpl Serialize for ColorTargetState
impl Serialize for ColorTargetState
sourcefn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Eq for ColorTargetState
impl StructuralEq for ColorTargetState
impl StructuralPartialEq for ColorTargetState
Auto Trait Implementations
impl RefUnwindSafe for ColorTargetState
impl Send for ColorTargetState
impl Sync for ColorTargetState
impl Unpin for ColorTargetState
impl UnwindSafe for ColorTargetState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.