#[repr(C)]
pub enum FrontFace {
Ccw,
Cw,
}
Expand description
Vertex winding order which classifies the “front” face of a triangle.
Corresponds to WebGPU GPUFrontFace
.
Variants
Ccw
Triangles with vertices in counter clockwise order are considered the front face.
This is the default with right handed coordinate spaces.
Cw
Triangles with vertices in clockwise order are considered the front face.
This is the default with left handed coordinate spaces.
Trait Implementations
sourceimpl<'de> Deserialize<'de> for FrontFace
impl<'de> Deserialize<'de> for FrontFace
sourcefn deserialize<__D>(
__deserializer: __D
) -> Result<FrontFace, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<FrontFace, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Serialize for FrontFace
impl Serialize for FrontFace
sourcefn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for FrontFace
impl Eq for FrontFace
impl StructuralEq for FrontFace
impl StructuralPartialEq for FrontFace
Auto Trait Implementations
impl RefUnwindSafe for FrontFace
impl Send for FrontFace
impl Sync for FrontFace
impl Unpin for FrontFace
impl UnwindSafe for FrontFace
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.