Struct wgpu::RenderBundleDepthStencil [−][src]
#[repr(C)]pub struct RenderBundleDepthStencil {
pub format: TextureFormat,
pub depth_read_only: bool,
pub stencil_read_only: bool,
}
Expand description
Describes the depth/stencil attachment for render bundles.
Fields
format: TextureFormat
Format of the attachment.
depth_read_only: bool
True if the depth aspect is used but not modified.
stencil_read_only: bool
True if the stencil aspect is used but not modified.
Trait Implementations
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<RenderBundleDepthStencil, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<RenderBundleDepthStencil, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for RenderBundleDepthStencil
impl Send for RenderBundleDepthStencil
impl Sync for RenderBundleDepthStencil
impl Unpin for RenderBundleDepthStencil
impl UnwindSafe for RenderBundleDepthStencil
Blanket Implementations
Mutably borrows from an owned value. Read more
Compare self to key
and return true
if they are equal.