Struct wgpu_types::BindGroupLayoutEntry [−][src]
pub struct BindGroupLayoutEntry { pub binding: u32, pub visibility: ShaderStage, pub ty: BindingType, pub count: Option<NonZeroU32>, }
Describes a single binding inside a bind group.
Fields
binding: u32
Binding index. Must match shader index and be unique inside a BindGroupLayout. A binding
of index 1, would be described as layout(set = 0, binding = 1) uniform
in shaders.
visibility: ShaderStage
Which shader stages can see this binding.
ty: BindingType
The type of the binding
count: Option<NonZeroU32>
If this value is Some, indicates this entry is an array. Array size must be 1 or greater.
If this value is Some and ty
is BindingType::Texture
, Features::SAMPLED_TEXTURE_BINDING_ARRAY
must be supported.
If this value is Some and ty
is any other variant, bind group creation will fail.
Trait Implementations
impl Clone for BindGroupLayoutEntry
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impl Clone for BindGroupLayoutEntry
[src]fn clone(&self) -> BindGroupLayoutEntry
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for BindGroupLayoutEntry
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impl Copy for BindGroupLayoutEntry
[src]impl Eq for BindGroupLayoutEntry
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impl Eq for BindGroupLayoutEntry
[src]impl Hash for BindGroupLayoutEntry
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impl Hash for BindGroupLayoutEntry
[src]impl PartialEq<BindGroupLayoutEntry> for BindGroupLayoutEntry
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impl PartialEq<BindGroupLayoutEntry> for BindGroupLayoutEntry
[src]fn eq(&self, other: &BindGroupLayoutEntry) -> bool
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fn ne(&self, other: &BindGroupLayoutEntry) -> bool
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impl StructuralEq for BindGroupLayoutEntry
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impl StructuralEq for BindGroupLayoutEntry
[src]Auto Trait Implementations
impl RefUnwindSafe for BindGroupLayoutEntry
impl RefUnwindSafe for BindGroupLayoutEntry
impl Send for BindGroupLayoutEntry
impl Send for BindGroupLayoutEntry
impl Sync for BindGroupLayoutEntry
impl Sync for BindGroupLayoutEntry
impl Unpin for BindGroupLayoutEntry
impl Unpin for BindGroupLayoutEntry
impl UnwindSafe for BindGroupLayoutEntry
impl UnwindSafe for BindGroupLayoutEntry