[][src]Struct wgpu_types::BufferCopyView

pub struct BufferCopyView<B> {
    pub buffer: B,
    pub layout: TextureDataLayout,
}

View of a buffer which can be used to copy to/from a texture.

Fields

buffer: B

The buffer to be copied to/from.

layout: TextureDataLayout

The layout of the texture data in this buffer.

Trait Implementations

impl<B: Clone> Clone for BufferCopyView<B>[src]

impl<B: Debug> Debug for BufferCopyView<B>[src]

Auto Trait Implementations

impl<B> RefUnwindSafe for BufferCopyView<B> where
    B: RefUnwindSafe

impl<B> Send for BufferCopyView<B> where
    B: Send

impl<B> Sync for BufferCopyView<B> where
    B: Sync

impl<B> Unpin for BufferCopyView<B> where
    B: Unpin

impl<B> UnwindSafe for BufferCopyView<B> where
    B: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.