Struct wgpu_types::DrawIndexedIndirectArgs[][src]

#[repr(C)]
pub struct DrawIndexedIndirectArgs { pub index_count: u32, pub instance_count: u32, pub first_index: u32, pub base_vertex: i32, pub first_instance: u32, }
Expand description

Argument buffer layout for draw_indexed_indirect commands.

Fields

index_count: u32

The number of indices to draw.

instance_count: u32

The number of instances to draw.

first_index: u32

Offset into the index buffer, in indices, begin drawing from.

base_vertex: i32

Added to each index value before indexing into the vertex buffers.

first_instance: u32

First instance to draw.

Trait Implementations

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Auto Trait Implementations

Blanket Implementations

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The type returned in the event of a conversion error.

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Performs the conversion.