Struct wgpu_profiler::GpuProfiler[][src]

pub struct GpuProfiler {
    pub enable_timer: bool,
    pub enable_debug_marker: bool,
    // some fields omitted
}

Fields

enable_timer: boolenable_debug_marker: bool

Implementations

Required wgpu features for timer scopes.

Creates a new Profiler object.

There is nothing preventing the use of several independent profiler objects. In order to use profiler scopes later on, the device passed needs to have the [wgpu::Features::TIMESTAMP_QUERY] feature enabled. (see GpuProfiler::REQUIRED_WGPU_FEATURES)

A profiler queues up to max_num_pending_frames “profiler-frames” at a time. A profiler-frame is in-flight until its queries have been successfully resolved using GpuProfiler::process_finished_frame. If this threshold is reached, GpuProfiler::end_frame will drop frames. (Typical values for max_num_pending_frames are 2~4)

timestamp_period needs to be set to the result of wgpu::Queue::get_timestamp_period

Starts a new debug/timer scope on a given encoder or rendering/compute pass.

Scopes can be arbitrarily nested.

May create new wgpu query objects (which is why it needs a wgpu::Device reference)

See also wgpu_profiler!, GpuProfiler::end_scope

Ends a debug/timer scope.

Panics if no scope has been open previously.

See also wgpu_profiler!, GpuProfiler::begin_scope

Puts query resolve commands in the encoder for all unresolved, pending queries of the current profiler frame.

Marks the end of a frame. Needs to be called AFTER submitting any encoder used in the current frame.

Checks if all timer queries for the oldest pending finished frame are done and returns that snapshot if any.

Auto Trait Implementations

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.