[][src]Struct wgpu_native::RenderPassColorAttachmentDescriptor

#[repr(C)]
pub struct RenderPassColorAttachmentDescriptor {
    pub attachment: TextureViewId,
    pub resolve_target: *const TextureViewId,
    pub load_op: LoadOp,
    pub store_op: StoreOp,
    pub clear_color: Color,
}

Fields

attachment: TextureViewIdresolve_target: *const TextureViewIdload_op: LoadOpstore_op: StoreOpclear_color: Color

Trait Implementations

impl Debug for RenderPassColorAttachmentDescriptor[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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