[][src]Struct wgpu_native::RenderPassDescriptor

#[repr(C)]
pub struct RenderPassDescriptor {
    pub color_attachments: *const RenderPassColorAttachmentDescriptor,
    pub color_attachments_length: usize,
    pub depth_stencil_attachment: *const RenderPassDepthStencilAttachmentDescriptor<TextureViewId>,
}

Fields

color_attachments: *const RenderPassColorAttachmentDescriptorcolor_attachments_length: usizedepth_stencil_attachment: *const RenderPassDepthStencilAttachmentDescriptor<TextureViewId>

Trait Implementations

impl Debug for RenderPassDescriptor[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
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impl<T> Any for T where
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