[−][src]Type Definition wgpu_native::DeviceHandle
type DeviceHandle = Device<Backend>;
type DeviceHandle = Device<Backend>;
impl Access<PipelineLayout<Backend>> for DeviceHandle
[src]impl Access<BindGroupLayout<Backend>> for DeviceHandle
[src]impl Access<BindGroup<Backend>> for DeviceHandle
[src]impl Access<CommandBuffer<Backend>> for DeviceHandle
[src]impl Access<Buffer<Backend>> for DeviceHandle
[src]impl Access<Texture<Backend>> for DeviceHandle
[src]impl Access<TextureView<Backend>> for DeviceHandle
[src]