[−]Struct wgpu_native::TextureAspectFlags
Methods
impl TextureAspectFlags
pub const COLOR: TextureAspectFlags
pub const DEPTH: TextureAspectFlags
pub const STENCIL: TextureAspectFlags
pub fn empty() -> TextureAspectFlags
Returns an empty set of flags.
pub fn all() -> TextureAspectFlags
Returns the set containing all flags.
pub fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<TextureAspectFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: u32) -> TextureAspectFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub fn intersects(&self, other: TextureAspectFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub fn contains(&self, other: TextureAspectFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: TextureAspectFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: TextureAspectFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: TextureAspectFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: TextureAspectFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Eq for TextureAspectFlags
impl Copy for TextureAspectFlags
impl Clone for TextureAspectFlags
fn clone(&self) -> TextureAspectFlags
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq<TextureAspectFlags> for TextureAspectFlags
fn eq(&self, other: &TextureAspectFlags) -> bool
fn ne(&self, other: &TextureAspectFlags) -> bool
impl PartialOrd<TextureAspectFlags> for TextureAspectFlags
fn partial_cmp(&self, other: &TextureAspectFlags) -> Option<Ordering>
fn lt(&self, other: &TextureAspectFlags) -> bool
fn le(&self, other: &TextureAspectFlags) -> bool
fn gt(&self, other: &TextureAspectFlags) -> bool
fn ge(&self, other: &TextureAspectFlags) -> bool
impl Ord for TextureAspectFlags
fn cmp(&self, other: &TextureAspectFlags) -> Ordering
fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
fn clamp(self, min: Self, max: Self) -> Self
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clamp
)Restrict a value to a certain interval. Read more
impl Extend<TextureAspectFlags> for TextureAspectFlags
fn extend<T: IntoIterator<Item = TextureAspectFlags>>(&mut self, iterator: T)
impl Hash for TextureAspectFlags
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Sub<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the -
operator.
fn sub(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the set difference of the two sets of flags.
impl SubAssign<TextureAspectFlags> for TextureAspectFlags
fn sub_assign(&mut self, other: TextureAspectFlags)
Disables all flags enabled in the set.
impl Not for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the !
operator.
fn not(self) -> TextureAspectFlags
Returns the complement of this set of flags.
impl BitAnd<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the &
operator.
fn bitand(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the intersection between the two sets of flags.
impl BitOr<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the |
operator.
fn bitor(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the union of the two sets of flags.
impl BitXor<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the left flags, but with all the right flags toggled.
impl BitAndAssign<TextureAspectFlags> for TextureAspectFlags
fn bitand_assign(&mut self, other: TextureAspectFlags)
Disables all flags disabled in the set.
impl BitOrAssign<TextureAspectFlags> for TextureAspectFlags
fn bitor_assign(&mut self, other: TextureAspectFlags)
Adds the set of flags.
impl BitXorAssign<TextureAspectFlags> for TextureAspectFlags
fn bitxor_assign(&mut self, other: TextureAspectFlags)
Toggles the set of flags.
impl Debug for TextureAspectFlags
impl FromIterator<TextureAspectFlags> for TextureAspectFlags
fn from_iter<T: IntoIterator<Item = TextureAspectFlags>>(
iterator: T
) -> TextureAspectFlags
iterator: T
) -> TextureAspectFlags
impl Octal for TextureAspectFlags
impl Binary for TextureAspectFlags
impl LowerHex for TextureAspectFlags
impl UpperHex for TextureAspectFlags
Auto Trait Implementations
impl Send for TextureAspectFlags
impl Sync for TextureAspectFlags
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> From for T
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.