Struct wgpu_hal::TextureCopyBase[][src]

pub struct TextureCopyBase {
    pub mip_level: u32,
    pub array_layer: u32,
    pub origin: Origin3d,
    pub aspect: FormatAspects,
}

Fields

mip_level: u32array_layer: u32origin: Origin3d

Origin within a texture. Note: for 1D and 2D textures, Z must be 0.

aspect: FormatAspects

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

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The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.