pub struct BaseProperty { /* private fields */ }
Expand description

Basic property implementation.

A Property represents an individual state value of a thing.

This can easily be used by other properties to handle most of the boring work.

Implementations

Create a new BaseProperty.

name – name of the property initial_value – initial property value value_forwarder – optional value forwarder; property will be read-only if None metadata – property metadata, i.e. type, description, unit, etc., as a JSON map

Trait Implementations

Set the prefix of any hrefs associated with this property.

prefix – the prefix

Get the href of this property.

Get the current property value.

Set the current value of the property.

value – the value to set

Set the cached value of the property.

value – the value to set

Get the name of this property.

Get the metadata associated with this property.

Validate new property value before setting it. Read more
Get the property description. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.