Crate webmachine_rust [−] [src]
webmachine-rust
Port of Webmachine-Ruby (https://github.com/webmachine/webmachine-ruby) to Rust.
webmachine-rust is a port of the Ruby version of webmachine. It implements a finite state machine for the HTTP protocol that provides semantic HTTP handling (based on the diagram from the webmachine project). It is basically a HTTP toolkit for building HTTP-friendly applications using the Hyper rust crate.
Webmachine-rust works with Hyper and sits between the Hyper Handler and your application code. It provides a resource struct with callbacks to handle the decisions required as the state machine is executed against the request with the following sequence.
REQUEST -> Hyper Handler -> WebmachineDispatcher -> WebmachineResource -> Your application -> WebmachineResponse -> Hyper -> RESPONSE
Features
- Handles the hard parts of content negotiation, conditional requests, and response codes for you.
- Provides a resource struct with points of extension to let you describe what is relevant about your particular resource.
Missing Features
Currently, the following features from webmachine-ruby have not been implemented:
- Visual debugger
- Streaming response bodies
Implementation Deficiencies:
This implementation has the following deficiencies:
- Only supports Hyper
- WebmachineDispatcher and WebmachineResource are not shareable between threads.
- Automatically decoding request bodies and encoding response bodies.
- No easy mechanism to generate bodies with different content types (e.g. JSON vs. XML).
- No easy mechanism for handling sub-paths in a resource.
- Does not work with keep alive enabled (does not manage the Hyper thread pool).
- Dynamically determining the methods allowed on the resource.
- Compiled against Hyper with all features turned off (no HTTPS).
Getting started
Follow the getting started documentation from the Hyper crate to setup a Hyper Handler for your server. Then from the handle function, you need to define a WebmachineDispatcher that maps resource paths to your webmachine resources (WebmachineResource). Each WebmachineResource defines all the callbacks (via Closures) and values required to implement a resource.
Note: This example uses the maplit crate to provide the btreemap
macro and the log crate for the logging macros.
use std::sync::Arc; use hyper::server::{Handler, Server, Request, Response}; use webmachine_rust::*; use webmachine_rust::context::*; use webmachine_rust::headers::*; use rustc_serialize::json::Json; struct ServerHandler { } impl Handler for ServerHandler { fn handle(&self, req: Request, res: Response) { // setup the dispatcher, which maps paths to resources let dispatcher = WebmachineDispatcher::new( btreemap!{ "/myresource".to_string() => Arc::new(WebmachineResource { // Methods allowed on this resource allowed_methods: vec!["OPTIONS".to_string(), "GET".to_string(), "HEAD".to_string(), "POST".to_string()], // if the resource exists callback resource_exists: Box::new(|context| true), // callback to render the response for the resource render_response: Box::new(|_| { let mut data = vec![Json::I64(1), Json::I64(2), Json::I64(3), Json::I64(4)]; let json_response = Json::Object(btreemap!{ "data".to_string() => Json::Array(data) }); Some(json_response.to_string()) }), // callback to process the post for the resource process_post: Box::new(|context| /* Handle the post here */ Ok(true) ), // default everything else .. WebmachineResource::default() }) } ); // then dispatch the request to the web machine. match dispatcher.dispatch(req, res) { Ok(_) => (), Err(err) => warn!("Error generating response - {}", err) }; } } pub fn start_server() { match Server::http(format!("0.0.0.0:0").as_str()) { Ok(mut server) => { // It is important to turn keep alive off server.keep_alive(None); server.handle(ServerHandler {}); }, Err(err) => { error!("could not start server: {}", err); } } }
Example implementations
For an example of a project using this crate, have a look at the Pact Mock Server from the Pact reference implementation.
Modules
content_negotiation |
The |
context |
The |
headers |
The |
Structs
WebmachineDispatcher |
The main hyper dispatcher |
WebmachineResource |
Struct to represent a resource in webmachine |