Struct web_sys::WebGpuCommandEncoder
source · #[repr(transparent)]pub struct WebGpuCommandEncoder { /* private fields */ }
Expand description
The WebGPUCommandEncoder
object
This API requires the following crate features to be activated: WebGpuCommandEncoder
Implementations§
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn begin_compute_pass(&self)
pub fn begin_compute_pass(&self)
The beginComputePass()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn begin_render_pass(&self)
pub fn begin_render_pass(&self)
The beginRenderPass()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn begin_render_pass_with_descriptor(
&self,
descriptor: &WebGpuRenderPassDescriptor
)
pub fn begin_render_pass_with_descriptor(
&self,
descriptor: &WebGpuRenderPassDescriptor
)
The beginRenderPass()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
, WebGpuRenderPassDescriptor
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn copy_buffer_to_buffer(
&self,
src: &WebGpuBuffer,
src_offset: u32,
dst: &WebGpuBuffer,
dst_offset: u32,
size: u32
)
pub fn copy_buffer_to_buffer(
&self,
src: &WebGpuBuffer,
src_offset: u32,
dst: &WebGpuBuffer,
dst_offset: u32,
size: u32
)
The copyBufferToBuffer()
method
This API requires the following crate features to be activated: WebGpuBuffer
, WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn copy_buffer_to_texture(&self)
pub fn copy_buffer_to_texture(&self)
The copyBufferToTexture()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn copy_texture_to_buffer(&self)
pub fn copy_texture_to_buffer(&self)
The copyTextureToBuffer()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn copy_texture_to_texture(&self)
pub fn copy_texture_to_texture(&self)
The copyTextureToTexture()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn end_compute_pass(&self)
pub fn end_compute_pass(&self)
The endComputePass()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn end_render_pass(&self)
pub fn end_render_pass(&self)
The endRenderPass()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn finish_encoding(&self) -> WebGpuCommandBuffer
pub fn finish_encoding(&self) -> WebGpuCommandBuffer
The finishEncoding()
method
This API requires the following crate features to be activated: WebGpuCommandBuffer
, WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn set_bind_group(&self, index: u32, bind_group: &WebGpuBindGroup)
pub fn set_bind_group(&self, index: u32, bind_group: &WebGpuBindGroup)
The setBindGroup()
method
This API requires the following crate features to be activated: WebGpuBindGroup
, WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn set_index_buffer(&self, buffer: &WebGpuBuffer, offset: u32)
pub fn set_index_buffer(&self, buffer: &WebGpuBuffer, offset: u32)
The setIndexBuffer()
method
This API requires the following crate features to be activated: WebGpuBuffer
, WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn set_pipeline_with_web_gpu_compute_pipeline(
&self,
pipeline: &WebGpuComputePipeline
)
pub fn set_pipeline_with_web_gpu_compute_pipeline(
&self,
pipeline: &WebGpuComputePipeline
)
The setPipeline()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
, WebGpuComputePipeline
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn set_pipeline_with_web_gpu_render_pipeline(
&self,
pipeline: &WebGpuRenderPipeline
)
pub fn set_pipeline_with_web_gpu_render_pipeline(
&self,
pipeline: &WebGpuRenderPipeline
)
The setPipeline()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
, WebGpuRenderPipeline
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn set_push_constants(
&self,
stage: u32,
offset: u32,
count: u32,
data: &ArrayBuffer
)
pub fn set_push_constants(
&self,
stage: u32,
offset: u32,
count: u32,
data: &ArrayBuffer
)
The setPushConstants()
method
This API requires the following crate features to be activated: WebGpuCommandEncoder
source§impl WebGpuCommandEncoder
impl WebGpuCommandEncoder
sourcepub fn transition_buffer(&self, b: &WebGpuBuffer, f: u32)
pub fn transition_buffer(&self, b: &WebGpuBuffer, f: u32)
The transitionBuffer()
method
This API requires the following crate features to be activated: WebGpuBuffer
, WebGpuCommandEncoder
Trait Implementations§
source§impl AsRef<JsValue> for WebGpuCommandEncoder
impl AsRef<JsValue> for WebGpuCommandEncoder
source§impl AsRef<Object> for WebGpuCommandEncoder
impl AsRef<Object> for WebGpuCommandEncoder
source§impl Clone for WebGpuCommandEncoder
impl Clone for WebGpuCommandEncoder
source§fn clone(&self) -> WebGpuCommandEncoder
fn clone(&self) -> WebGpuCommandEncoder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for WebGpuCommandEncoder
impl Debug for WebGpuCommandEncoder
source§impl From<JsValue> for WebGpuCommandEncoder
impl From<JsValue> for WebGpuCommandEncoder
source§fn from(obj: JsValue) -> WebGpuCommandEncoder
fn from(obj: JsValue) -> WebGpuCommandEncoder
source§impl From<WebGpuCommandEncoder> for JsValue
impl From<WebGpuCommandEncoder> for JsValue
source§fn from(obj: WebGpuCommandEncoder) -> JsValue
fn from(obj: WebGpuCommandEncoder) -> JsValue
source§impl From<WebGpuCommandEncoder> for Object
impl From<WebGpuCommandEncoder> for Object
source§fn from(obj: WebGpuCommandEncoder) -> Object
fn from(obj: WebGpuCommandEncoder) -> Object
source§impl FromWasmAbi for WebGpuCommandEncoder
impl FromWasmAbi for WebGpuCommandEncoder
source§impl<'a> IntoWasmAbi for &'a WebGpuCommandEncoder
impl<'a> IntoWasmAbi for &'a WebGpuCommandEncoder
source§impl IntoWasmAbi for WebGpuCommandEncoder
impl IntoWasmAbi for WebGpuCommandEncoder
source§impl JsCast for WebGpuCommandEncoder
impl JsCast for WebGpuCommandEncoder
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn is_instance_of<T>(&self) -> boolwhere
T: JsCast,
fn is_instance_of<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§impl<'a> OptionIntoWasmAbi for &'a WebGpuCommandEncoder
impl<'a> OptionIntoWasmAbi for &'a WebGpuCommandEncoder
source§impl RefFromWasmAbi for WebGpuCommandEncoder
impl RefFromWasmAbi for WebGpuCommandEncoder
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<WebGpuCommandEncoder>
type Anchor = ManuallyDrop<WebGpuCommandEncoder>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous. Read moreAuto Trait Implementations§
impl RefUnwindSafe for WebGpuCommandEncoder
impl !Send for WebGpuCommandEncoder
impl !Sync for WebGpuCommandEncoder
impl Unpin for WebGpuCommandEncoder
impl UnwindSafe for WebGpuCommandEncoder
Blanket Implementations§
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self, extra: &mut dyn Stack) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self, extra: &mut dyn Stack) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
. Read more