[][src]Struct weasel::player::RightsHandle

pub struct RightsHandle<'a, R> where
    R: BattleRules
{ /* fields omitted */ }

A structure to access player's rights. Rights are used to control which players can act on behalf of what teams.

Implementations

impl<'a, R> RightsHandle<'a, R> where
    R: BattleRules
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pub fn get(&self) -> impl Iterator<Item = (PlayerId, &[TeamId<R>])>[src]

Returns an iterator over all players' rights.

pub fn check(&self, player: PlayerId, team: &TeamId<R>) -> bool[src]

Returns true if player has rights to control team.

Auto Trait Implementations

impl<'a, R> RefUnwindSafe for RightsHandle<'a, R> where
    <<R as BattleRules>::TR as TeamRules<R>>::Id: RefUnwindSafe

impl<'a, R> Send for RightsHandle<'a, R> where
    <<R as BattleRules>::TR as TeamRules<R>>::Id: Sync

impl<'a, R> Sync for RightsHandle<'a, R> where
    <<R as BattleRules>::TR as TeamRules<R>>::Id: Sync

impl<'a, R> Unpin for RightsHandle<'a, R>

impl<'a, R> UnwindSafe for RightsHandle<'a, R> where
    <<R as BattleRules>::TR as TeamRules<R>>::Id: RefUnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,