[][src]Struct weasel::battle::BattleBuilder

pub struct BattleBuilder<R: BattleRules> { /* fields omitted */ }

A builder object to create a battle.

Implementations

impl<R: BattleRules> BattleBuilder<R>[src]

pub fn event_callback(self, event_callback: EventCallback<R>) -> Self[src]

Sets an event callback that will be invoked each time an event is applied to the world.

pub fn build(self) -> Battle<R>[src]

Creates a new battle.

Auto Trait Implementations

impl<R> !RefUnwindSafe for BattleBuilder<R>

impl<R> Send for BattleBuilder<R>

impl<R> !Sync for BattleBuilder<R>

impl<R> Unpin for BattleBuilder<R> where
    R: Unpin

impl<R> !UnwindSafe for BattleBuilder<R>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,