Struct wdg_telegram_types::Animation
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[src]
pub struct Animation { pub _file_id: String, pub _thumb: Option<PhotoSize>, pub _file_name: Option<String>, pub _mime_type: Option<String>, pub _file_size: Option<i32>, }
You can provide an animation for your game so that it looks stylish in chats (check out Lumberjack for an example). This object represents an animation file to be displayed in the message containing a game.
Fields
_file_id: String
Unique file identifier
_thumb: Option<PhotoSize>
Optional. Animation thumbnail as defined by sender
_file_name: Option<String>
Optional. Original animation filename as defined by sender
_mime_type: Option<String>
Optional. MIME type of the file as defined by sender
_file_size: Option<i32>
Optional. File size