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use wayland_sys::server::*; /// A wayland client connected to your server pub struct Client { ptr: *mut wl_client } impl Client { /// Get a pointer to the C wl_client object /// /// You may need it for FFI with C libraries. pub fn ptr(&self) -> *mut wl_client { self.ptr } /// Post a "no memory" message to the client /// /// This will effectively kill this client's connection, and invalidates all its /// objects. pub fn post_no_memory(&self) { unsafe { ffi_dispatch!(WAYLAND_SERVER_HANDLE, wl_client_post_no_memory, self.ptr) } } /// Create a client object from a pointer pub unsafe fn from_ptr(ptr: *mut wl_client) -> Client { Client { ptr: ptr } } }