Struct wayland_server::Client

source ·
pub struct Client { /* private fields */ }
Expand description

A handle to a client connected to your server

There can be several handles referring to the same client

Implementations

Check whether this client is still connected to the server

Check whether this client handle refers to the same client as an other

Flush the pending events to this client

Kills this client

Does nothing if the client is already dead

Access the map handling user data associated to this client

See UserDataMap documentation for details about its use.

Add a destructor for this client

This closure will be called when the client disconnects or is killed, It has access to the user data map associated to this client.

You can add several destructors which will all be called sequentially. Note that if you accidentally add two copies of the same closure, it’ll be called twice.

The destructors will be executed on the thread containing the wayland event loop.

Create a new resource for this client

To ensure the state coherence between client and server, this resource should immediately be implemented and sent to the client through and appropriate event. Failure to do so will likely cause protocol errors.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more
Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.