Struct wayland_server::Resource[][src]

pub struct Resource<I: Interface> { /* fields omitted */ }

An handle to a wayland resource

This represents a wayland object instanciated in a client session. Several handles to the same object can exist at a given time, and cloning them won't create a new protocol object, only clone the handle. The lifetime of the protocol object is not tied to the lifetime of these handles, but rather to sending or receiving destroying messages.

These handles are notably used to send events to the associated client, via the send method.

Methods

impl<I: Interface> Resource<I>
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Send an event through this object

The event will be send to the client associated to this object.

Check if the object associated with this resource is still alive

Will return false if either:

  • The object has been destroyed
  • The object is not managed by this library (see the from_c_ptr method)

Retrieve the interface version of this wayland object instance

Returns 0 on dead objects

Check whether this resource is managed by the library or not

See from_c_ptr for details.

Check if the other resource refers to the same underlying wayland object

Check if this resource and the other belong to the same client

Always return false if either of them is dead

Posts a protocol error to this resource

The error code can be obtained from the various Error enums of the protocols.

An error is fatal to the client that caused it.

Associate an arbitrary payload to this object

The pointer you associate here can be retrieved from any other resource handle to the same wayland object.

Setting or getting user data is done as an atomic operation. You are responsible for the correct initialization of this pointer, synchronisation of access, and destruction of the contents at the appropriate time.

Retrieve the arbitrary payload associated to this object

See set_user_data for explanations.

Retrieve an handle to the client associated with this resource

Returns None if the resource is no longer alive.

Get a raw pointer to the underlying wayland object

Retrieve a pointer to the object from the libwayland-server.so library. You will mostly need it to interface with C libraries needing access to wayland objects (to initialize an opengl context for example).

Create a Resource instance from a C pointer

Create a Resource from a raw pointer to a wayland object from the C library.

If the pointer was previously obtained by the c_ptr() method, this constructs a new resource handle for the same object just like the clone() method would have.

If the object was created by some other C library you are interfacing with, it will be created in an "unmanaged" state: wayland-server will treat it as foreign, and as such most of the safeties will be absent. Notably the lifetime of the object can't be tracked, so the alive() method will always return false and you are responsible of not using an object past its destruction (as this would cause a protocol error). You will also be unable to associate any user data pointer to this object.

In order to handle protocol races, invoking it with a NULL pointer will create an already-dead object.

Check whether this resource has been implemented with given type

Always returns false if the resource is no longer alive

Trait Implementations

impl<I: Interface> Send for Resource<I>
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impl<I: Interface> Sync for Resource<I>
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impl<I: Interface> PartialEq for Resource<I>
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<I: Interface> Eq for Resource<I>
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impl<I: Interface> Clone for Resource<I>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more