[][src]Struct wasmdome_mech_sdk::Point

pub struct Point {
    pub x: i32,
    pub y: i32,
}

A 2-dimensional coordinate within an arena

Fields

x: i32y: i32

Implementations

impl Point[src]

pub fn new(x: i32, y: i32) -> Point[src]

pub fn bearing(&self, target: &Point) -> GridDirection[src]

pub fn adjacent_points(&self, board: &GameBoard) -> Vec<Point>[src]

pub fn gather_points(
    &self,
    board: &GameBoard,
    direction: &GridDirection,
    count: usize
) -> Vec<(Point, usize)>
[src]

pub fn relative_point(
    &self,
    board: &GameBoard,
    direction: &GridDirection,
    length: i32
) -> Option<Point>
[src]

Returns a point 1 unit away in the direction indicated. Grid origin is the most Southwest point

pub fn is_on_board(&self, board: &GameBoard) -> bool[src]

Trait Implementations

impl Clone for Point[src]

impl Debug for Point[src]

impl<'de> Deserialize<'de> for Point[src]

impl PartialEq<Point> for Point[src]

impl Serialize for Point[src]

Auto Trait Implementations

impl RefUnwindSafe for Point

impl Send for Point

impl Sync for Point

impl Unpin for Point

impl UnwindSafe for Point

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.