[][src]Struct wasmdome_domain::state::MechState

pub struct MechState {
    pub id: String,
    pub health: u32,
    pub position: Point,
    pub alive: bool,
    pub victor: bool,
    pub team: String,
    pub avatar: String,
    pub name: String,
    pub remaining_aps: u32,
    pub registers: HashMap<u32, RegisterValue>,
}

Fields

id: Stringhealth: u32position: Pointalive: boolvictor: boolteam: Stringavatar: Stringname: Stringremaining_aps: u32registers: HashMap<u32, RegisterValue>

Trait Implementations

impl Clone for MechState[src]

impl Debug for MechState[src]

impl Default for MechState[src]

impl<'de> Deserialize<'de> for MechState[src]

impl Serialize for MechState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.