[−][src]Struct wasm_svg_graphics::prelude::PathData
Methods
impl PathDefinitionString
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pub fn new() -> PathDefinitionString
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Creates a new empty instance of a PathDefinitionString
Note
Eventhough, one can input f64's the actual output string will always output number with 2 decimals points.
pub fn is_str(&self, eq: &str) -> bool
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Compares input string with PathDefinitionString and returns true if both are equal
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .line_to((6.0, 6.0)) .close_path(); // Both of these statements are equivalent let eq_1 = path_definition_string.to_string() == String::from("M 3.00 3.00 L 6.00 6.00 Z"); let eq_2 = path_definition_string.is_str("M 3.00 3.00 L 6.00 6.00 Z");
pub fn move_to(self, (f32, f32)) -> PathDefinitionString
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Appends a move to a certain point to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)); // Will output "M 3.00 3.00" println!("{}", path_definition_string);
pub fn line_to(self, (f32, f32)) -> PathDefinitionString
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Appends a line to a certain point to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .line_to((10.0, 10.0)); // Will output "M 3.00 3.00 L 10.00 10.00" println!("{}", path_definition_string);
pub fn horizontal_line_to(self, x: f64) -> PathDefinitionString
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Appends a horizontal line to a certain x-value to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .horizontal_line_to(10.0); // Will output "M 3.00 3.00 H 10.00" println!("{}", path_definition_string);
pub fn vertical_line_to(self, y: f64) -> PathDefinitionString
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Appends a vertical line to a certain y-value to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .vertical_line_to(10.0); // Will output "M 3.00 3.00 V 10.00" println!("{}", path_definition_string);
pub fn r_line_to(self, (f32, f32)) -> PathDefinitionString
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Appends a line to a certain point relative to where the last action ended to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .r_line_to((7.0, 7.0)); // Will output "M 3.00 3.00 l 7.00 7.00" println!("{}", path_definition_string);
pub fn r_horizontal_line_to(self, dx: f64) -> PathDefinitionString
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Appends a horizontal line to a certain x-value relative to where the last action ended to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .r_horizontal_line_to(7.0); // Will output "M 3.00 3.00 h 10.00" println!("{}", path_definition_string);
pub fn r_vertical_line_to(self, dy: f64) -> PathDefinitionString
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Appends a vertical line to a certain y-value relative to where the last action ended to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .r_vertical_line_to(7.0); // Will output "M 3.00 3.00 v 10.00" println!("{}", path_definition_string);
pub fn curve_to(
self,
(f32, f32),
(f32, f32),
(f32, f32)
) -> PathDefinitionString
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self,
(f32, f32),
(f32, f32),
(f32, f32)
) -> PathDefinitionString
Appends a curve to a certain point to the [PathDefinitionString], using control point 1 & 2
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .curve_to((10.0, 10.0), (15.0, 20.0), (20.0, 25.0)); // Will output "M 3.00 3.00 C 15.00 20.00, 20.00 25.00, 10.00 10.00" println!("{}", path_definition_string);
pub fn r_curve_to(
self,
(f32, f32),
(f32, f32),
(f32, f32)
) -> PathDefinitionString
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self,
(f32, f32),
(f32, f32),
(f32, f32)
) -> PathDefinitionString
Appends a curve to a certain point relative to where the last action ended to the [PathDefinitionString], using control point 1 & 2
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .r_curve_to((7.0, 7.0), (12.0, 17.0), (17.0, 22.0)); // Will output "M 3.00 3.00 c 12.00 17.00, 17.00 22.00, 7.00 7.00" println!("{}", path_definition_string);
pub fn smooth_curve_to(self, (f32, f32), (f32, f32)) -> PathDefinitionString
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Appends a smooth curve (following a normal curve) to a certain point to the [PathDefinitionString], using control point 2
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .curve_to((10.0, 10.0), (15.0, 20.0), (20.0, 25.0)) .smooth_curve_to((20.0, 20.0), (-5.0, -10.0)); // Will output "M 3.00 3.00 C 15.00 20.00, 20.00 25.00, 10.00 10.00 S -5.00 -10.00, 20.00 20.00" println!("{}", path_definition_string);
pub fn r_smooth_curve_to(self, (f32, f32), (f32, f32)) -> PathDefinitionString
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Appends a smooth curve (following a normal curve) to a certain point relative to where the last action ended to the [PathDefinitionString], using control point 2
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .r_curve_to((10.0, 10.0), (15.0, 20.0), (20.0, 25.0)) .r_smooth_curve_to((20.0, 20.0), (-5.0, -10.0)); // Will output "M 3.00 3.00 c 15.00 20.00, 20.00 25.00, 10.00 10.00 s -5.00 -10.00, 20.00 20.00" println!("{}", path_definition_string);
pub fn quad_curve_to(self, (f32, f32), (f32, f32)) -> PathDefinitionString
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Appends a quadratic curve to a certain point to the [PathDefinitionString], using control point 1
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .quad_curve_to((10.0, 10.0), (15.0, 20.0)); // Will output "M 3.00 3.00 Q 15.00 20.00, 10.00 10.00" println!("{}", path_definition_string);
pub fn r_quad_curve_to(self, (f32, f32), (f32, f32)) -> PathDefinitionString
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Appends a quadratic curve to a certain point relative to where the last action ended to the [PathDefinitionString], using control point 1
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .r_quad_curve_to((10.0, 10.0), (15.0, 20.0)); // Will output "M 3.00 3.00 q 15.00 20.00, 10.00 10.00" println!("{}", path_definition_string);
pub fn quad_string_to(self, (f32, f32)) -> PathDefinitionString
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Appends a quadratic curve (following a quadratic curve) to a certain point to the [PathDefinitionString], smoothing out the curve using the previous quadratic curve
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .quad_curve_to((10.0, 10.0), (15.0, 20.0)) .quad_string_to((20.0, 20.0)); // Will output "M 3.00 3.00 Q 15.00 20.00, 10.00 10.00 T 20.00 20.00" println!("{}", path_definition_string);
pub fn r_quad_string_to(self, (f32, f32)) -> PathDefinitionString
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Appends a quadratic curve (following a quadratic curve) to a certain point relative to where the last action ended to the [PathDefinitionString], smoothing out the curve using the previous quadratic curve
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((3.0, 3.0)) .r_quad_curve_to((10.0, 10.0), (15.0, 20.0)) .r_quad_string_to((20.0, 20.0)); // Will output "M 3.00 3.00 q 15.00 20.00, 10.00 10.00 t 20.00 20.00" println!("{}", path_definition_string);
pub fn arc_to(
self,
(f32, f32),
(f64, f64),
x_axis_rotation: f64,
large_arc_flag: bool,
sweep_flag: bool
) -> PathDefinitionString
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self,
(f32, f32),
(f64, f64),
x_axis_rotation: f64,
large_arc_flag: bool,
sweep_flag: bool
) -> PathDefinitionString
Appends an arc to a certain point to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((5.0, 5.0)) .arc_to((10.0, 10.0), (4.5, 8.0), 3.14, true, false); // Will output "M 5.00 5.00 A 4.50 8.00 3.14 1 0 10.00 10.00" println!("{}", path_definition_string);
pub fn r_arc_to(
self,
(f32, f32),
(f64, f64),
x_axis_rotation: f64,
large_arc_flag: bool,
sweep_flag: bool
) -> PathDefinitionString
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self,
(f32, f32),
(f64, f64),
x_axis_rotation: f64,
large_arc_flag: bool,
sweep_flag: bool
) -> PathDefinitionString
Appends an arc to a certain point relative to where the last action ended to the [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((5.0, 5.0)) .r_arc_to((10.0, 10.0), (4.5, 8.0), 3.14, true, false); // Will output "M 5.00 5.00 a 4.50 8.00 3.14 1 0 10.00 10.00" println!("{}", path_definition_string);
pub fn close_path(self) -> PathDefinitionString
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Closes a [PathDefinitionString]
Note / Arguments
For further information: Look here
Examples
use svg_definitions::prelude::*; let path_definition_string = PathData::new() .move_to((0.0, 0.0)) .line_to((10.0, 10.0)) .line_to((10.0, 0.0)) .close_path(); // Will output "M 0.00 0.00 L 10.00 10.00 L 10.00 0.00 Z" println!("{}", path_definition_string);
Trait Implementations
impl Clone for PathDefinitionString
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fn clone(&self) -> PathDefinitionString
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for PathDefinitionString
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impl Display for PathDefinitionString
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impl Hash for PathDefinitionString
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fn hash<T>(&self, state: &mut T) where
T: Hasher,
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T: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Into<String> for PathDefinitionString
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Auto Trait Implementations
impl RefUnwindSafe for PathDefinitionString
impl Send for PathDefinitionString
impl Sync for PathDefinitionString
impl Unpin for PathDefinitionString
impl UnwindSafe for PathDefinitionString
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,