Struct wasm_rgame::SpawnHandle [] [src]

pub struct SpawnHandle<H> { /* fields omitted */ }

Trait Implementations

impl<H: Clone> Clone for SpawnHandle<H>
[src]

[src]

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more

impl<H> Deref for SpawnHandle<H>
[src]

The resulting type after dereferencing.

[src]

Dereferences the value.

impl<H> DerefMut for SpawnHandle<H>
[src]

[src]

Mutably dereferences the value.

Auto Trait Implementations

impl<H> Send for SpawnHandle<H> where
    H: Send

impl<H> Sync for SpawnHandle<H> where
    H: Sync