war 0.2.0

A viewer/editor for Darksiders saves, worlds, and scripts
Documentation
pub use crate::darksiders1::code::vigil::{
    darksiders::{
        client::dssavegamemanager::DSSaveGameManager,
        world::{
            actor::draggableactor::DraggableActorData,
            map::maptile::MapTileData,
            save::{
                playersavedata::{
                    LayerData,
                    RegionData,
                    SaveGameInfo,
                    WorldData,
                    WorldObjectData,
                    WorldObjectDataData,
                },
                savedata::SaveValue,
            },
            worldfactory::{WorldFactory, WorldFactory__WorldInfo},
        },
    },
    drivers::generic::save::keensavegamemanager::KeenSaveGameManager,
    gfc::{
        base::object::Object,
        io::{
            binaryobjectreader::BinaryObjectReader,
            binaryobjectwriter::BinaryObjectWriter,
            compressedinputstream::CompressedInputStream,
            compressedoutputstream::CompressedOutputStream,
            endian::Endian,
            stream::{InputStream, OutputStream},
        },
        math::vector3::TVector3,
        oc::occlassmanager::{
            OCClassManager,
            OCClassManager__ScriptInfo,
            OCClassManager__ScriptUnpacked,
            OCClassManager__Types,
        },
        reflection::{
            scriptclass::{
                ScriptClass,
                ScriptProperty,
                ScriptState,
                ScriptStaticProperty,
            },
            value::Value,
        },
        save::savegamemanager::SaveGameManagerParams,
        script::{
            common::{
                insexecutor::InsExecutor,
                instruction::Instruction,
                scriptfunctions::{ScriptFunction, ScriptFunctions},
            },
            script::Script,
            scriptmethod::ScriptMethod,
        },
        util::{
            crc::Crc64,
            directorymanager::DirectoryManager,
            hstring::HString,
            hstringmanager::HStringManager,
        },
        world::resource::{
            resource::{Resource, ResourceData},
            resourcecache::{ResourceCache, ResourceLoadInfo},
            resourcemanager::ResourceManager,
            resourcepackage::{
                ResourceBuffer,
                ResourcePackageRead__ExtInfo,
                ResourcePackageRead__FileInfo,
            },
            resourcepackagebin::{ResBinHeader, ResourcePackageBin},
            resourcepackageinfo::{ResourcePackageInfo, ResourcePackageList},
        },
    },
};