[][src]Struct vxdraw::dyntex::LayerOptions

pub struct LayerOptions { /* fields omitted */ }

Options for creating a layer of a dynamic texture with sprites

Methods

impl LayerOptions[src]

pub fn new() -> Self[src]

Same as default

pub fn filter(self, filter: Filter) -> Self[src]

Set the sampling filter mode for the texture

pub fn depth(self, depth: bool) -> Self[src]

Enable/disable depth testing

pub fn fixed_perspective(self, mat: Matrix4<f32>) -> Self[src]

Set a fixed perspective for this layer

The layer will ignore global perspective matrices if this is given.

pub fn wrap_mode(self, wrap_mode: WrapMode) -> Self[src]

Set the wrap mode of the texture sampler

pub fn blend(self, blend_setter: impl Fn(Blender) -> Blender) -> Self[src]

Set the blender of this layer (see blender)

Trait Implementations

impl Default for LayerOptions[src]

impl Clone for LayerOptions[src]

Auto Trait Implementations

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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Supports<T> for T[src]

impl<T> SetParameter for T

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    V: MultiLane<T>,