Struct vulkano::image::immutable::ImmutableImageInitialization [] [src]

pub struct ImmutableImageInitialization<F, A = PotentialDedicatedAllocation<StdMemoryPoolAlloc>> { /* fields omitted */ }

Trait Implementations

impl<F, A> ImageAccess for ImmutableImageInitialization<F, A> where
    F: 'static + Send + Sync
[src]

Returns the inner unsafe image object used by this image.

Returns the layout that the image has when it is first used in a primary command buffer. Read more

Returns the layout that the image must be returned to before the end of the command buffer. Read more

Returns a key that uniquely identifies the range given by first_layer/num_layers/first_mipmap/num_mipmaps. Read more

Locks the resource for usage on the GPU. Returns an error if the lock can't be acquired. Read more

Locks the resource for usage on the GPU. Supposes that the resource is already locked, and simply increases the lock by one. Read more

Unlocks the resource previously acquired with try_gpu_lock or increase_gpu_lock. Read more

Returns the format of this image.

Returns true if the image is a color image.

Returns true if the image has a depth component. In other words, if it is a depth or a depth-stencil format. Read more

Returns true if the image has a stencil component. In other words, if it is a stencil or a depth-stencil format. Read more

Returns the number of mipmap levels of this image.

Returns the number of samples of this image.

Returns the dimensions of the image.

Returns true if the image can be used as a source for blits.

Returns true if the image can be used as a destination for blits.

Wraps around this ImageAccess and returns an identical ImageAccess but whose initial layout requirement is either Undefined or Preinitialized. Read more

Returns true if an access to self (as defined by self_first_layer, self_num_layers, self_first_mipmap and self_num_mipmaps) potentially overlaps the same memory as an access to other (as defined by other_offset and other_size). Read more

Returns true if an access to self (as defined by self_first_layer, self_num_layers, self_first_mipmap and self_num_mipmaps) potentially overlaps the same memory as an access to other (as defined by other_first_layer, other_num_layers, other_first_mipmap and other_num_mipmaps). Read more

Shortcut for conflicts_buffer that compares the whole buffer to another.

Shortcut for conflicts_image that compares the whole buffer to a whole image.

Shortcut for conflict_key that grabs the key of the whole buffer.