Struct vulkano::shader::GeometryShaderExecution
source · pub struct GeometryShaderExecution {
pub input: GeometryShaderInput,
}
Expand description
The mode in which a geometry shader executes.
Fields§
§input: GeometryShaderInput
Trait Implementations§
source§impl Clone for GeometryShaderExecution
impl Clone for GeometryShaderExecution
source§fn clone(&self) -> GeometryShaderExecution
fn clone(&self) -> GeometryShaderExecution
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more