pub struct ColorBlendAttachmentState {
    pub blend: Option<AttachmentBlend>,
    pub color_write_mask: ColorComponents,
    pub color_write_enable: StateMode<bool>,
}
Expand description

Describes how a framebuffer color attachment is handled in the pipeline during the color blend stage.

Fields

blend: Option<AttachmentBlend>

The blend parameters for the attachment.

If set to None, blending is disabled, and all incoming pixels will be used directly.

color_write_mask: ColorComponents

Sets which components of the final pixel value are written to the attachment.

color_write_enable: StateMode<bool>

Sets whether anything at all is written to the attachment. If enabled, the pixel data that is written is determined by the color_write_mask. If disabled, the mask is ignored and nothing is written.

If set to anything other than Fixed(true), the color_write_enable feature must be enabled on the device.

Trait Implementations

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