#[repr(i32)]
pub enum CommandBufferLevel {
    Primary,
    Secondary,
}
Expand description

Determines the kind of command buffer to create.

Variants

Primary

Primary command buffers can be executed on a queue, and can call secondary command buffers. Render passes must begin and end within the same primary command buffer.

Secondary

Secondary command buffers cannot be executed on a queue, but can be executed by a primary command buffer. If created for a render pass, they must fit within a single render subpass.

Trait Implementations

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The type returned in the event of a conversion error.
Performs the conversion.

Auto Trait Implementations

Blanket Implementations

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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.